Pop Culture Publishing Profits is the latest writing guide to be launched by the prolific Amy Harrop.
Amy is a successful Kindle author, and publisher of many guides and software products for authors. She was kind enough to allow me a review copy, so here’s what I found…
Pop Culture Publishing Profits is a guide to making money by publishing e-books (or books) that leverage the popularity of high-profile movies, TV shows, video games, and so on. The main guide is a 41-page PDF.
As you would expect with any of Amy’s publications, this is well written and attractively presented. It is illustrated with screen captures (mainly of Amazon reviews) where relevant.
In the manual, Amy explains how you can capitalize on the huge interest in popular culture. She reveals how you can create books and e-books that will appeal to people interested in the shows and products concerned. One example she gives is a Kindle e-book on the subject of The Vikings, which appeared to have been written to cash in on the popularity of the TV show of the same name.
The big advantage of writing and publishing books related to popular culture is that there is a large group of people interested in these matters, who in many cases are actively seeking more information about them. If you can publish a book that comes up high in the results when they are searching (either online or on Amazon), you could potentially generate a lot of sales.
Amy discusses a variety of niches in which this could work. As well as the movies, TV shows and video games mentioned above, she includes politics, sport, music and books. Unfortunately (from an author’s perspective!) the latter is not as big a niche as the others mentioned, but it is certainly possible to write books/e-books that capitalize on the popularity of current or forthcoming titles.
Speaking of which, one thing that impressed me about Pop Culture Publishing Profits was how Amy reveals ways to find out about forthcoming productions likely to have lots of people talking about them. Certainly, if you can write a book that ties in with the next blockbusting movie (for example), you could be on the way to generating large numbers of sales.
Although the guide is fairly concise, it includes links to other resources – some by Amy, some by other people – covering specific issues and questions. There is a link to some additional training by Amy herself on how to get reviews for your books, for example.
The manual also covers the tricky subject of avoiding copyright and trademark infringement. Amy advises writers to use public domain content as much as possible, e.g. if a forthcoming movie is based on an old fairytale which is out of copyright, you could publish your own version of the tale by adapting a public domain version. Note that Amazon won’t allow you to simply republish public domain content, so you will need to rewrite/adapt it in some way to make it original.
As well as the main guide, there are various bonuses. These include a publishing guide, writing outlines for a variety of books, and a research and writing guide to help you publish quickly.
In summary, Pop Culture Publishing Profits contains some eye-opening ideas and information, and has definitely inspired me to think about trying this approach myself. It is currently on a launch special offer, after which the price will be rising to $27. If you are interested in this opportunity, it is well worth a look. It doesn’t go into the actual mechanics of publishing a book or e-book, but there is plenty of good advice about this available elsewhere (Geoff Shaw’s Kindling, my number one recommended resource for Kindle e-book authors, for example).
If you have any comments or questions about Pop Culture Publishing Profits, as always, please do post them below.